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Technical Director · AI Engineer

Building games, tools, and AI systems —from Unreal Engine to cloud inference.

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// GAMES

Playable Work

Shipped titles, interactive experiences, and contracted engineering — from Steam releases to live simulation sports.

RHM: The Foundation
Play TestingSteam

RHM: The Foundation

Indie vertical slice showcasing core combat & network loop — driving early wishlist traction and pre-rating feedback.

Play Now
Knight: Here We Go Again
Liveitch.io

Knight: Here We Go Again

Part of the RHM Universe — indie boss-rush action game with stylized combat mechanics and medieval fantasy aesthetic.

Play Now
MindScape
LiveWeb

MindScape

Gamified therapeutic conversation simulator — 32 AI-powered patient personalities, 8 psychological archetypes, real-time GPT-4o dialogue.

Try Demo
Sperm Racing
LiveLead Engineer

Sperm Racing

The World's Smallest Sport — a science-based competitive simulation where athletes race representing 128 countries. Engineering the real-time simulation engine powering live broadcasts and the 2026 World Cup.

View Official Site
// TOOLS & SYSTEMS

Built Infrastructure

Original tools, plugins, and pipelines — currently being catalogued. Check back soon.

AI
Live

Tool Slot 1

AI/ML infrastructure — details coming soon.

UE
Live

Tool Slot 2

Unreal Engine integration tooling — details coming soon.

AI
Beta

Tool Slot 3

Autonomous development systems — details coming soon.

Utility
Live

StudioKit

Scaffold a production-ready Next.js site from a single text prompt. Two API keys. No cloud account required.

Source
Game Tool
Dev

Tool Slot 5

Game development IDE tooling — details coming soon.

Pipeline
Beta

Tool Slot 6

Character creation pipeline — details coming soon.

Matthew Mitchell
// ABOUT

Matthew Mitchell

Technical Director and AI Engineer with 15+ years across game development, real-time systems, and machine learning infrastructure. I build the tools that build the games — from Unreal Engine plugins to cloud AI pipelines.

Currently leading MMKPC Studios: shipping titles on Steam, developing autonomous AI systems, and designing production pipelines that bridge creative vision with technical execution.

15+Years
// WHAT'S NEXT

Let's build something

Looking for a technical director, AI engineer, or game development partner?

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