MMKPC Studios logoMMKPC Studios
// ABOUT

Art & realtime technology — building cinematic interactive worlds.

Behind every deliverable is a hybrid pipeline spanning film craft, engine engineering and player-centric design.

MMKPC Studios

Our Mission

MMKPC Studios was founded in 2016 in Harlem, Manhattan, New York City, with a mission to push the boundaries of gaming and interactive entertainment. In 2022, the studio relocated to Florida, continuing its evolution from a self-owned studio focused on digital filmmaking into a multi-faceted creative ecosystem specializing in game development, cinematic animation, and interactive media.

Our vision is rooted in the belief that games and interactive media can serve as powerful vehicles for empathy, connection, and personal growth. We craft works that not only entertain but also provoke reflection and inspire players to see the world through new perspectives.

At MMKPC Studios, I prioritize emotional resonance, technical artistry, and community integrity — building authentic relationships with players, peers, and partners while operating as a lean, agile studio.

Slime Slayer key art

My Approach

I operate at the intersection of filmmaking, real-time 3D, and game design. This unique blend allows me to approach projects with a holistic perspective, leveraging techniques from each discipline to create something truly special.

Whether it's a cinematic trailer, a virtual production set, or a full-fledged game, my process is rooted in iteration and a relentless pursuit of quality — from concept to shipped product.

Lightkeeper environment
// THE FOUNDER

Behind the Studio

Matthew Mitchell

Matthew Mitchell

Founder & Technical Director